The Active app is a means of reducing sedentary behavior, especially in the time of COVID-19 when everything is virtual. As people sit that their computers for a long period of time, they participate in sedentary behavior. The app reminds users of the consequences of sedentary behavior & encourages them to take breaks, be more active, & log their activity.
The process highlights critical thinking, empathy, & solving for the user experience. The research & ideation focused on critical observation of surroundings, interactions, and areas where design could significantly improve the experience.
The UI kit collects the elements & graphics of the app.